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	<id>https://bugbyte.fi/spacehaven/wiki/index.php?action=history&amp;feed=atom&amp;title=Weapons</id>
	<title>Weapons - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://bugbyte.fi/spacehaven/wiki/index.php?action=history&amp;feed=atom&amp;title=Weapons"/>
	<link rel="alternate" type="text/html" href="https://bugbyte.fi/spacehaven/wiki/index.php?title=Weapons&amp;action=history"/>
	<updated>2026-04-04T20:40:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.1</generator>
	<entry>
		<id>https://bugbyte.fi/spacehaven/wiki/index.php?title=Weapons&amp;diff=1473&amp;oldid=prev</id>
		<title>Smodd: /* ToDo */</title>
		<link rel="alternate" type="text/html" href="https://bugbyte.fi/spacehaven/wiki/index.php?title=Weapons&amp;diff=1473&amp;oldid=prev"/>
		<updated>2025-03-22T10:33:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ToDo&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:33, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l200&quot; &gt;Line 200:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 200:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Damage types need to be explained (e.g. &amp;quot;why and how do stun weapons work&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Damage types need to be explained (e.g. &amp;quot;why and how do stun weapons work&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Put Breaching Charge in?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Put Breaching Charge in?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*How does Quality work?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Clarification needed ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Clarification needed ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Why don't have all weapons a quality?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Why don't have all weapons a quality?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Why are some accuracies positive and some negative?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Why are some accuracies positive and some negative?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Smodd</name></author>
		
	</entry>
	<entry>
		<id>https://bugbyte.fi/spacehaven/wiki/index.php?title=Weapons&amp;diff=1472&amp;oldid=prev</id>
		<title>Smodd: Created page with &quot;__NOTOC__ == Physical Weapons == {| class=&quot;wikitable sortable&quot; style=&quot;width:100%;&quot; ! style=&quot;width: 1%;&quot; class=&quot;unsortable&quot; | ! Item ! Skill requirement ! Damage/s ! Cooldown !...&quot;</title>
		<link rel="alternate" type="text/html" href="https://bugbyte.fi/spacehaven/wiki/index.php?title=Weapons&amp;diff=1472&amp;oldid=prev"/>
		<updated>2025-03-22T10:19:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ == Physical Weapons == {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; ! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | ! Item ! Skill requirement ! Damage/s ! Cooldown !...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
== Physical Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! Item&lt;br /&gt;
! Skill requirement&lt;br /&gt;
! Damage/s&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Jam chance&lt;br /&gt;
! Attack&lt;br /&gt;
! Quality&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Pistol.png|center|link=Pistol]]&lt;br /&gt;
| '''[[Pistol]]'''&lt;br /&gt;
| [[Skills|Weapons 1]]&lt;br /&gt;
| 20&lt;br /&gt;
| 0,75s&lt;br /&gt;
| -10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3 - 27&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_SMG.png|center|link=SMG]]&lt;br /&gt;
| '''[[SMG]]'''&lt;br /&gt;
| [[Skills|Weapons 2]]&lt;br /&gt;
| 20,8&lt;br /&gt;
| 0,65s&lt;br /&gt;
| -10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 6 - 21&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Shotgun.png|center|link=Shotgun]]&lt;br /&gt;
| '''[[Shotgun]]'''&lt;br /&gt;
| [[Skills|Weapons 3]]&lt;br /&gt;
| 24&lt;br /&gt;
| 0,75s&lt;br /&gt;
| -20%&lt;br /&gt;
| 2%&lt;br /&gt;
| 8 - 28&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Rifle.png|center|link=Rifle]]&lt;br /&gt;
| '''[[Rifle]]'''&lt;br /&gt;
| [[Skills|Weapons 3]]&lt;br /&gt;
| 32,1&lt;br /&gt;
| 0,7s&lt;br /&gt;
| 10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 9 - 36&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Laser_Pistol.png|center|link=Laser_Pistol]]&lt;br /&gt;
| '''[[Laser_Pistol|Laser Pistol]]&lt;br /&gt;
| [[Skills|Weapons 3]]&lt;br /&gt;
| 30,6&lt;br /&gt;
| 0,85s&lt;br /&gt;
| 10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 12 - 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Laser_Rifle.png|center|link=Laser_Rifle]]&lt;br /&gt;
| '''[[Laser_Rifle|Laser Rifle]]&lt;br /&gt;
| [[Skills|Weapons 5]]&lt;br /&gt;
| 35,2&lt;br /&gt;
| 1,05s&lt;br /&gt;
| 30%&lt;br /&gt;
| 2%&lt;br /&gt;
| 24 - 50&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Plasma_Clustergun.png|center|link=Plasma_Clustergun]]&lt;br /&gt;
| '''[[Plasma_Clustergun|Plasma Clustergun]]&lt;br /&gt;
| [[Skills|Weapons 5]]&lt;br /&gt;
| 77,1&lt;br /&gt;
| 1,05s&lt;br /&gt;
| 10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 6 - 24&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Plasma_Rifle.png|center|link=Plasma_Rifle]]&lt;br /&gt;
| '''[[Plasma_Rifle|Plasma Rifle]]'''&lt;br /&gt;
| [[Skills|Weapons 5]]&lt;br /&gt;
| 37&lt;br /&gt;
| 1,35s&lt;br /&gt;
| 20%&lt;br /&gt;
| 2%&lt;br /&gt;
| 40 - 60&lt;br /&gt;
| Good&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stun Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! Item&lt;br /&gt;
! Skill requirement&lt;br /&gt;
! Damage/s&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Jam chance&lt;br /&gt;
! Attack&lt;br /&gt;
! Quality&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Stun_Pistol.png|center|link=Stun_Pistol]]&lt;br /&gt;
| '''[[Stun_Pistol|Stun Pistol]]'''&lt;br /&gt;
| [[Skills|Weapons 1]]&lt;br /&gt;
| 4,7&lt;br /&gt;
| 0,75s&lt;br /&gt;
| -10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 1 - 6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Stun_Rifle.png|center|link=Stun_Rifel]]&lt;br /&gt;
| '''[[Stun_Rifle|Stun Rifle]]&lt;br /&gt;
| [[Skills|Weapons 3]]&lt;br /&gt;
| 7,9&lt;br /&gt;
| 0,7s&lt;br /&gt;
| 10%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3 - 8&lt;br /&gt;
| Good&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Attachment Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! Item&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Ammo&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Explosive_Grenade_Launcher.png|center|link=Explosive_Grenade_Launcher]]&lt;br /&gt;
| '''[[Explosive_Grenade_Launcher|Explosive Grenade Launcher]]'''&lt;br /&gt;
| +0,3s&lt;br /&gt;
| -20%&lt;br /&gt;
| 4/4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Incendiary_Grenade_Launcher.png|center|link=Incendiary_Grenade_Launcher]]&lt;br /&gt;
| '''[[Incendiary_Grenade_Launcher|Incendiary Grenade Launcher]]'''&lt;br /&gt;
| +0,3s&lt;br /&gt;
| -20%&lt;br /&gt;
| 4/4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Flamethrower.png|center|link=Flamethrower]]&lt;br /&gt;
| '''[[Flamethrower]]'''&lt;br /&gt;
| +0,3s&lt;br /&gt;
| -20%&lt;br /&gt;
| 4/4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! Item&lt;br /&gt;
! Skill requirement&lt;br /&gt;
! Damage/s&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Jam chance&lt;br /&gt;
! Attack&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Remote_Control.png|center|link=Remote_Control]]&lt;br /&gt;
| '''[[Remote_Control|Remote Control]]&lt;br /&gt;
| [[Skills|Weapons 1]]&lt;br /&gt;
| 0&lt;br /&gt;
| 0,75s&lt;br /&gt;
| 0%&lt;br /&gt;
| 2%&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 1%;&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Item_Sentry_Gun_X1.png|center|link=Sentry_Gun_X1]]&lt;br /&gt;
| '''[[Sentry_Gun_X1|Sentry Gun X1]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ToDo ==&lt;br /&gt;
*Damage types need to be explained (e.g. &amp;quot;why and how do stun weapons work&amp;quot;)&lt;br /&gt;
*Put Breaching Charge in?&lt;br /&gt;
&lt;br /&gt;
== Clarification needed ==&lt;br /&gt;
*Why don't have all weapons a quality?&lt;br /&gt;
*Why are some accuracies positive and some negative?&lt;/div&gt;</summary>
		<author><name>Smodd</name></author>
		
	</entry>
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